Naval Battle

Naval Battle: Sea Ship Assault

Naval Battle: Sea Ship Assault is an HTML5 arcade game with a war theme in which you have to take a command over a mobile coastal tank and destroy a fleet of enemy cargo ships before they deliver ammunition and provisions to the enemy troops.

 

The game is also available on Google Play as an hybrid Android application!
Get it on Google Play

 


 

 

Instructions

You are the commander of the VIC Victory, a fast light assault tank used by the Mobile Coastal Defense Artillery Squad in defending country against sea attacks. Your mission is to destroy a fleet of enemy cargo ships before they cross the sea and deliver ammunition and provisions to the enemy troops.

You have only 70 seconds to sink all ships and win the battle. Besides that, each ship is changing its speed while moving on the sea. To make an accurate shot you need to aim very carefully predicting the next position of your ship target in advance.

The ships are not armed, but they are quite well protected by the gun fire from a fortified military bunker placed on the other side of the sea bay. You must avoid that gun fire all time if you don’t want to be killed! The enemy bunker with its machine gun artillery unit cannot be destroyed.

Your tank is armed with a limitless supply of anti-ship shells, but during the battle only one shell can be in your view at a time! That means you cannot fire another shell until the previous one is still flying over the sea.

You get 100 points for hitting a ship in its left or right side, and 200-400 points for hitting a ship in its center. If you sink all ships, you will go to the next level starting a new naval battle against even more aggressive fleet of enemy warships and faster gun fire from the enemy bunker.

The game ends if you fail to win the battle within the 70-second time limit or if your tank is destroyed by enemy gun fire.

 

Controls

Tap on the left/right command buttons to move your tank.
Tap on the middle command button to fire a shell.

 

Background

The game mechanic and its old visual style come from the original game written in Basic for Commodore VIC-20 (in fact it was VIC-1001). All sprites and animations are made just by its character set. I played it as a kid 30 years ago. Then I lost it somewhere and couldn’t find it anywhere on the Internet. So I recovered it from my memories to play it again.

 

Screenshots

 

 


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